How Juicy Guys Came to Be

I came accross the idea for Juicy Guys on a bike ride in late September. The route I was on took me past the house of a highschool friend, and as I biked past I remembered a certain class we had. During that class, while I was doing work, I looked over at his desk and saw him drawing something. That something was the first rendering of a Juicy Guy. For the rest of the day I thought about making a card game that revolved around Juicy Guys but when morning came the idea was completely forgotten.

That is, until now.

During the rest of my ride, I thought about how I could bring Juicy Guys to life, and landed on making a Leetcode style code evaluation platform with a twist. So I got home and began working. Fast forward a month and a half later, Juicy Guys is ready for its first release.

This was definitely an undertaking. I struggled every step of the way, especially on the code evaluation part of the code evaluation platform :). But with troubleshooting help from Stack Overflow, and a bit of advice from Gemini, Juicy Guys is open for service.

P.S. - Apologies if you encounter slow runtimes or crashes, the site has limited access to RAM and Disk Space. In the future I hope to expand its capabilities.

Photo of me

Thinking of how to level up